Post by Largo LeGrande on Feb 15, 2006 0:42:05 GMT
PTS: Potentially magical. For sake of argument, Magical.
Name: Darzenth Sephillion (Dar)
Age: Mid-twenties in appearance
Race: Human
Description: With the tanned skin and toned body of a weathered mercenary, Darzenth is a modestly opposing presence in most any room. He has black hair, and very plain brown eyes.
As well as a number of expected scars, he sports one jagged scar near his right temple that looks especially vicious.
For clothing, he wears various low-cost attire that will allow him to blend in, rather than stand out. Often including a leather breast plate.
Powers: None Yet
Weapons: Staff. Nonmagical, but made of a strong wood and metal core to reinforce it's strength. He also carries a large dagger.
Character: Darzenth has a self-assured personality, and is kind of arrogant. He has however learned, being the mercenary that he is, to not allow his opinions to get him into trouble.
Though not as sour as most mercenaries, he doesn't really make a habit of being 'friendly'. (More to follow as I learn more about his character)
History: Three years ago, Darzenth Sephillion woke up on a beach, the sand around him was strained red with his own blood. His head throbbed and he soon discovered a bad gash near his right temple. After making sure the bleeding had stopped, he observed his surroundings. Trying to remember how he had come to be there.
It was then that he discovered he had no memory of who he was, let alone how he had ended up on a beach, littered with what appeared to be debris.
After a few days, he had no lead as to who he was, other than a ticket he had found in his pocket.
Most of it was water damaged, and illegible, but the name: "Darzenth Sephillion" was still clear enough to read. Without even knowing if it was his real name, he accepted it, and soon was forced to start a new life as a mercenary. (He had soon discovered he knew how to fight, but that is another story)
Three years on, his hope of his memories returning has faded considerably, though his is still constantly on the look out for clues.
Weakness: His amnesia. And his lack of magic, or ability to use it as yet.
(Changes will be made as character developes)
Name: Darzenth Sephillion (Dar)
Age: Mid-twenties in appearance
Race: Human
Description: With the tanned skin and toned body of a weathered mercenary, Darzenth is a modestly opposing presence in most any room. He has black hair, and very plain brown eyes.
As well as a number of expected scars, he sports one jagged scar near his right temple that looks especially vicious.
For clothing, he wears various low-cost attire that will allow him to blend in, rather than stand out. Often including a leather breast plate.
Powers: None Yet
Weapons: Staff. Nonmagical, but made of a strong wood and metal core to reinforce it's strength. He also carries a large dagger.
Character: Darzenth has a self-assured personality, and is kind of arrogant. He has however learned, being the mercenary that he is, to not allow his opinions to get him into trouble.
Though not as sour as most mercenaries, he doesn't really make a habit of being 'friendly'. (More to follow as I learn more about his character)
History: Three years ago, Darzenth Sephillion woke up on a beach, the sand around him was strained red with his own blood. His head throbbed and he soon discovered a bad gash near his right temple. After making sure the bleeding had stopped, he observed his surroundings. Trying to remember how he had come to be there.
It was then that he discovered he had no memory of who he was, let alone how he had ended up on a beach, littered with what appeared to be debris.
After a few days, he had no lead as to who he was, other than a ticket he had found in his pocket.
Most of it was water damaged, and illegible, but the name: "Darzenth Sephillion" was still clear enough to read. Without even knowing if it was his real name, he accepted it, and soon was forced to start a new life as a mercenary. (He had soon discovered he knew how to fight, but that is another story)
Three years on, his hope of his memories returning has faded considerably, though his is still constantly on the look out for clues.
Weakness: His amnesia. And his lack of magic, or ability to use it as yet.
(Changes will be made as character developes)